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©2009 *dopepope
:icondopepope:

Artist's Comments

Just progressing with textures and simple color tests.
Ghidorah © Toho.

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:iconqaos:
Looks nice ;) can you tell me how to render it smooth ?

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Photography And Digital Art
:icondopepope:
I think it's control-D to divide the polygons and make it smoother. I'm still learning too. command-D on a Mac.

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DOPEPOPE:experimental aesthetics
Bioengineered to be the Best:
.................................. [link]
The MetalMan Project:
.................................. [link]
:iconraw-food:
The texture is still a tad sloppy and I think you went a bit overboard with the neck, but this is great nonetheless!

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:icondopepope:
The texture is totally sloppy. I have no idea how to apply it with the precision I want. But I'm still playing.

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DOPEPOPE:experimental aesthetics
Bioengineered to be the Best:
.................................. [link]
The MetalMan Project:
.................................. [link]
:iconqaos:
Ok thank you very much, I'll try it :D

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Photography And Digital Art
:iconraw-food:
You know, you can export the mesh to for example Cinema 4D and work on texturing there. Not as fun, though.

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▲▲▲
:icondopepope:
I don't have that program, nor do I know how to use it. But that's good to know. Thanks.

--
DOPEPOPE:experimental aesthetics
Bioengineered to be the Best:
.................................. [link]
The MetalMan Project:
.................................. [link]

Details

June 11
716 KB
716 KB
1080×804

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